Music Recording Technology 课程

These listings are sourced from Curricunet, and some courses may not be offered every semester. For additional information, contact the academic department, speak with 咨询 or refer to the current Class Schedule and College 目录.

MURT 20 - Introduction to Music Technology    ( 3.00 -单位)
Fundamentals of digital audio manipulation, recording and production within industry-standard digital audio workstation software. Focus on essential functionality and technical proficiency within audio platforms such as Avid ProTools and Ableton LIVE. Introduction to MIDI sequencing, digital signal processing and audio editing.

Student 学习 Outcomes (SLO)
  1. Assess characteristics of various microphones and evaluate microphone technique strategies.
  2. Construct a multitrack session.
  3. Demonstrate an appropriate implementation of basic techniques of audio 信号流 through analog and digital signal chains.
  4. Develop a critical ear for aspects of individual tracks in a recording session.
  5. Explain the basic principles of acoustics and sound, including analog to digital audio conversion.

MURT 21 - Audio Recording I    ( 3.00 -单位)
This is an introductory course that will provide the foundational skills to learn and function within the Pro Tools audio production environment. Pro Tools represents a new generation of digital audio workstations that uses the power of personal computers and digital signal processing to record multitrack digital audio directly to hard disk. The course covers fundamental fundamental concepts and techniques, including basic acoustics, 信号流, microphone principles and usage, studio equipment, signal processing, recording console functions, and multi-track recording procedures.

Student 学习 Outcomes (SLO)
  1. Assess characteristics of various microphones and evaluate microphone technique strategies.
  2. Construct a multitrack session.
  3. Demonstrate an appropriate implementation of basic techniques of audio 信号流 through analog and digital signal chains.
  4. Develop a critical ear for aspects of individual tracks in a recording session.
  5. Explain the basic principles of acoustics and sound, including analog to digital audio conversion.
  6. Identify basic hardware components of a modern home recording studio.

MURT 22A - Electronic Music I    ( 3.00 -单位)
Fundamentals of electronic 音乐 production and MIDI sequencing. Principles of synthesis, survey of electronic 音乐 instruments and their development, MIDI sequencing, drum machines and beat making, and multitrack electronic 音乐 production.

Student 学习 Outcomes (SLO)
  1. Analyze the layers of a multi-track electronic 音乐 piece.
  2. Properly wire MIDI instruments, computers, and digital interfaces.
  3. Recognize and operate basic electronic 音乐 instruments.
  4. Understand and implement the essential components of MIDI sequencing software.

MURT 22B - Electronic Music II    ( 3.00 -单位)
This advanced course builds upon the knowledge and technical skills developed in MUSA 22A Electronic Music I. The integration of MIDI and digital audio recording environments will be studied as well as advanced electronic 音乐 production. Projects will include audio for film and video, theatrical productions, 视频游戏, advertisements, sound effects and sound installations.

Student 学习 Outcomes (SLO)
  1. Analyze the layers of a multi-track electronic 音乐 piece.
  2. Properly wire MIDI instruments, computers, and digital interfaces.
  3. Recognize and operate basic electronic 音乐 instruments.
  4. Students will demonstrate advanced aptitude in the art of digital audio recording.
  5. Understand and implement the essential components of MIDI sequencing software.

MURT 23 - Audio Recording II    ( 3.00 -单位)
Advanced studio recording techniques. Highly specific and refined microphone selection and implementation, complex multichannel 信号流, analog and digital signal processing, and multitrack mixing in the digital audio workstation. Student-produced, hands-on recording sessions in both the studio and live-concert settings.

Student 学习 Outcomes (SLO)
  1. Demonstrate an appropriate implementation of advanced techniques of audio 信号流 through analog and digital signal chains of a complex multi-track recording session.
  2. Develop a critical ear for aspects of multiple tracks as well as overall mix in a complex multi-channel recording session.
  3. Produce hands-on recording sessions in both the studio and live concert settings.

MURT 24 - Advanced Mixing Techniques    ( 3.00 -单位)
This course extends basic practical 音乐 production and multi-track recording skills to include complex projects, integration of acoustic and digital recording elements, and use of current computer software in the mixing process. Implementation of signal processing to a multichannel audio mix using outboard and virtual signal processors, submixing, busing and summing mixes, complex 信号流, advanced mixer automation, and selected topics in mastering.

Student 学习 Outcomes (SLO)
  1. Develop and evaluate microphone technique strategies for various instrumental implementations.
  2. Explain basic principles of acoustics and sound perception.
  3. Identify and critique strengths and weaknesses in an individual and groups of tracks of a prerecorded mix.
  4. Identify, differentiate and assess the design and sonic characteristics of various microphones.
  5. Properly construct an audio signal chain through the components of an advanced recording studio console.

MURT 25 - Live Concert Sound    ( 1.00 -单位)
Sound design and amplification management for live 音乐 events. Management and manipulation of audio 信号流, interconnected amplification hardware, stage monitoring, and real-time audio signal processing for live audio events. Hands-on participation in on-campus live audio events.

Student 学习 Outcomes (SLO)
  1. implement appropriate plan for recording a live event including microphones, 布线, 演讲者, equipment care and management.

MURT 26 - Music Business    ( 3.00 -单位)
This course presents an overview of the business and legal aspects of the 音乐 industry. Topics include: career paths, record contracts, publishing, licensing, distribution, and copyright. 除了, the duties and responsibilities of producers, 代理, 经理, 启动子, and performing artists will be examined.

Student 学习 Outcomes (SLO)
  1. Become conversant with standard aspects of 音乐 contracts.
  2. Demonstrate understanding of the legal issues involved with 音乐 licensing and distribution.
  3. Explain the process of copyright procedures.
  4. recognize the role and importance of 音乐 publishing.

MURT 31 - Sound Design    ( 3.00 -单位)
Introduction to sound design and audio post-production for multimedia. Includes creating and editing sound sffects, 美国存托凭证, 福利, 音乐, 和氛围, for multiple visual mediums such as film, TV, 视频游戏, 剧院, 和舞蹈. Emphasis on computer assisted production using Digital Audio Workstations and sound design techniques using industry-standard equipment.

Student 学习 Outcomes (SLO)
  1. Explain the basic principles of acoustics and sound, including analog to digital audio conversion.
  2. Demonstrate an appropriate implementation of basic techniques of audio 信号流 through analog and digital signal chains.
  3. Assess characteristics of various microphones and evaluate microphone technique strategies.

MURT 32B - Game Audio Design II    ( 3.00 -单位)
Advanced creation of 音乐 and audio for 视频游戏, including implementation within a video game. Advanced 音乐 cue composition, 福利 SFX recording and design, and functional implementation in a live game context.

Student 学习 Outcomes (SLO)
  1. Construct a multitrack session.
  2. Demonstrate an appropriate implementation of basic techniques of audio 信号流 through analog and digital signal chains.
  3. Develop a critical ear for aspects of individual tracks in a recording session.
  4. Explain the basic principles of acoustics and sound, including analog to digital audio conversion.

MURT 32A - Game Audio Design I    ( 3.00 -单位)
概述 of game sound development, basics of sound effects libraries and working with animation, typical studio effects, sound manipulation, and common troubleshooting. Fundamental techniques of recording custom effects, proper integration of audio, and mixing techniques particular to the gaming industry. Basics of the game audio industry, including professional roles, occupational divisions, 调度, contracts and workflow.

Student 学习 Outcomes (SLO)
  1. Construct a multitrack sound design.
  2. Identify basic hardware components of a modern studio
  3. Explain the basic principles of acoustics and sound, including analog to digital audio conversion.
  4. Develop a critical ear.

MURT 50 - Music Industry Internship    ( 1.00 -单位)
Internship in the 音乐 industry as approved by Music Recording & Technology faculty in the context of the student’s coursework and interests in the MURT department. Cooperative effort between student and 音乐 industry supervisor to accomplish agreed upon work objectives and experiential goals. Student provides verification of service experience hours during the term. Music industry organization to be approved by MURT faculty. Hours and duties made in agreement between student and 音乐 industry supervisor. Students will meet on-campus with MURT faculty for one hour per week to discuss experience & progress. 教师 permission required for registration in the class.

Student 学习 Outcomes (SLO)
  1. Students learn and implement knowledge acquired in the classroom to a professional setting.
  2. Students will cultivate effective strategies for accomplishing specified professional tasks
  3. Students will practice and demonstrate professional behaviors in a real-world, non-academic setting.